April 10, 2012

22nd of May; 17:00

Is S3D (stereoscopic imaging) a vision of the future or of the past? by Hugo Glover

A mere gimmick, a trick to amuse the masses or a means of forging a far stronger cognitive attachment than two dimensions can offer? In 1849, eleven years after his invention of the mirror stereoscope with its accompanying geometric drawings, Charles Wheatsone suggested that a combination of moving image and stereoscopic technology: ‘ … would be the illusion of art taken to its highest point’. Since the mid-nineteenth century, there has been significant development but the trajectory of stereoscopic imaging has always been erratic. The history of stereoscopic imaging is constantly referred to by means of technological advancement, not – like many other imaging mediums – the creative output. Animators construct their work within the frame of the screen. Composition and the perception of depth are crucial skills in crafting compelling and engaging work. But what does the 3rd dimension offer animation? Why is this something that is tacked on to in the final stages of post-production? We have grown up with 2D-images and screens and as animators and designers we must understand and master what this third dimension has to offer.

more about Hugo.

Reunion and technology-mediated separation in periodically transitioned families by Kostas Kazakos.

Numerous families experience periodic transitions between being physically together and apart, due to work-related or personal reasons. I call this type of families, periodically transitioned ones. Current advances in communication technologies provide parents and children with rich opportunities to mediate their essential interactions while apart. Even though recent research has depicted that mediating separation can supplement the experience of family reunion, little work has been conducted in understanding this relationship when it occurs periodically. Providing support for separation does not mean that the experience of reunion is addressed.
In this talk I will present findings of my field study with nine families from two different professional backgrounds (defense and academic). I will show that family reunion is not only experienced differently across the two cohorts, but also there exist certain occasions where technology use while apart as well as the periodicity of the transitions influences this important aspect of periodically transitioned families. My intention is to encourage the discussion on the complexity of the interaction between periodic family reunion and technology mediated separation as well as the place of technology within this interaction.

Kostas is a PhD student at Melbourne University, currently visiting Culture Lab. He has a virtual identity at: kazakos.info

Northumberland Building Room 149; 22nd of May, 2012; 17:00

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April 10, 2012

17th of April

Speakers and Topics:

Jo Briggs introduced Digital Originals, a collaborative project involving the School of Design, Northumbria University and Computing Sciences (Digital Interaction), Newcastle University, with wider connections to Applied Science and Business.

The EPSRC enquiry explores notions of authenticity and originality in the context of digitally enabled fine art production and consumption (http://di.ncl.ac.uk/blog/digital-originals/). Still in its relatively early stages, Jo, RA on the project, discussed emerging issues and outline preliminary prototyping, going on to illustrate how generated artefacts will be further developed and deployed — through exhibition and prospectively the market.

Find more about Jo and her work here: www.jobriggs.info

Erik Bohemia and Aysar Ghassan discussed how the changing remit for the design profession may necessitate a rethink of the academic diet for upcoming designers.

In this presentation, they specifically focused on the need for the inclusion of knowledge from the social sciences and posit how this might be achieved. They also discussed how an awareness of ‘notions of self’ may help make design graduates more employable in the global knowledge economy. Weblink: The Global Studio.

Find out more about Aysar and Erik on the school of design’s website.

Location and Time:

Tuesday, 17th of April 2012, 17:00 – 18:00; at Northumbria University, School of Design. Presentation hall (right opposite the main entrance, you cannot miss it)

February 29, 2012

6th of March 2012

Speakers and Topics:

Consumer Experience in 3D Virtual Worlds by Minh Tran (PaCT Lab). Virtual worlds are 3D online persistent multi-user environments where users interact through avatars. Virtual worlds support many different kinds of activities, such as gaming, learning and socialising. Another activity which is supported is shopping. Currently, shopping in virtual worlds involves mostly buying and selling virtual products. However, in the future, shopping for ‘real world’ products and services may become common. For this talk, I will describe some of the research I’ve conducted during my PhD which investigated consumers’ experiences in Second Life, a popular 3D virtual world. The aim was to learn about consumer experience in the current generation of virtual worlds to help inform the design of future 3D e-commerce systems. The research was based on a series of qualitative studies and resulted in a set of design guidelines.

Best of Interaction Conference, Dublin, 2012: (presentation on slideshare)

Louise Taylor and Vicky Teinaki presented highlights of this year’s Interaction conference, which was held in Dublin from the 1st to the 4th of February (http://interaction12.ixda.org/). The two were following the conference for Johnny Holland magazine and spent their days at presentations, talks and social events soaking up spirit and ideas. For the talk at .interaction tyneside. they picked out a selection of nice, outstanding or novel work that was presented at the conference giving us a brief overview of what we missed but what we should definitely be aware of.

Vicky is a interaction and product designer currently doing her PhD at Northumbria University, School of Design (http://vickyteinaki.com/). Louise is a designer and writer working at the Centre of Design Research (CfDR) at Northumbria University. Find out about her and her work here: http://www.sugaredeggs.com/

When: Tuesday, 6th of March 2012, 17:00 – 18:00.
Where: Room 149 Northumberland Building, Northumbria University

December 5, 2011

25th of January 2012

Speakers and Topics:

The Joy of Cheques: Banking without the Banks:

In this presentation John Vines (Northumbria Design/Culture Lab) will talk about our recent work that has explored the banking experiences of people over eighty years old, an age group whom are typically ignored by the banking industry. In the talk John will focus on one particularly pertinent ‘technology’ to this group: the cheque. A cheque is a paper document that orders the transfer of money between bank accounts. Whilst an eighty-year-old in the UK is predicted on average to live at least another ten years, cheques may not. Despite many older peoples extensive use of cheques, UK banks are eager to abolish them and design electronic alternatives that are less costly to process and less vulnerable to fraud. As will be explained, cheques support financial collaboration with others in ways that digital payment systems do not. From the collaborative qualities of cheques emerges an intimate network of trust between the known and unknown – and whilst it might be possible to improve the design of digital payment systems to better support financial collaboration, the case for retaining and enhancing cheques is stronger. The implication here, therefore, is rather than design a new cheque we should design for its survival without the banks. Find more about John and his work here: http://www.johnvines.eu/

Dali: Designing Assisted Locomotion Innovations by Lynne Coventry (PaCT Lab). Ageing is generally associated with a decrease in mobility and social interaction. A growing body of research suggests that reduced levels of out-of-home mobility can have widespread, detrimental effects for older adults. Adults for whom mobility is a problem suffer in a variety of ways. Not only are their social lives restricted but they are also more limited in terms of their access to good nutrition, leisure and other activities. Shopping has been found to be a useful way of maintaining physical exercise as well as providing the opportunity for social interaction. However, older adults can lose confidence in their ability to go out independently, particularly in unfamiliar and crowded spaces and may start to withdraw into their homes. This talk will introduce you to our FP7 funded project (Dali) which is looking to develop an intelligent walker. This mobility aid supports navigation in crowded and unstructured spaces by acquiring sensory information, by anticipating the intent of human agents and by deciding the path that minimises the risk of collisions with people or obstacles. The walker is aimed at providing physical, cognitive and emotional support to older adults in public environments such as shopping centres and airports. Find more about Lynne and her work here.

Location and Time:

Wednesday, 25th of January 2012, 16:00 – 17:30; at Culture Lab Newcastle University.

October 23, 2011

9th of November 2011

Speakers and Topics:

The museum is dead, long live the museum: Together with the audience Giovanni Innella was reflecting about the role of museums in our contemporary culture.

Giovanni is a designer, researcher and currently a PhD student at Northumbria University, School of Design. Have a look at one of Giovanni’s previous projects: Googling Burkina and visit his nice blog randombutnice.

What stories do you tell about technology? Marianna Obrist was introducing us to her research on User Experience Qualities with and through Technology over Time.

Joining Culture Lab Newcastle Marianna started her Marie Curie Fellowship project in autumn 2011. From 2005 to 2011 Marianna was working at the HCI & Usability Unit at the the ICT&S Center of the University of Salzburg. Please find out more on obrist.info

Find a nice Storify summary by Vicky Teinaki here.

Location and Time:

Wednesday, 9th of November 2011, 16:00 – 17:30; at Northumbria University, School of Design. Presentation hall (right opposite the main entrance, you cannot miss it)

October 23, 2011

7th of December 2011

Speakers and Topics:

Our first speaker was Malcom Jones. He is a graphic designer and illustrator and currently works as a PhD student and researcher at Northumbria Design (www.malcolmjones.com). His talk was on the role of Scenarios and Storyboards in design. Malcolm introduced us to his previous work and projects with and for industry.

Our second speaker was Lizette Reitsma. Lizette introduced us to her work on StoryBeads: about how tangible objects can become story carriers of indigenous knowledge. Lizette joined Northumbria School of Design this autumn as a PhD student. Please find out more about Lizette and her work on http://www.meetlizette.com

Location and Time:

Wednesday, 7th of December 2011, 16:00 – 17:30; at Northumbria University, School of Design. Presentation hall (right opposite the main entrance, you cannot miss it)